YumZy Island
YumZy is being rebuilt completely from scratch in Godot, using my own custom systems and tools. The new version has updated graphics, improved effects, new puzzles, new gameplay mechanics, and plenty of new ideas. Game is still smooth and has same satisfying gameplay that made the original Fruitzy fun.
Work in Progress: Screenshots are from a development build and do not represent the final quality or content.
Gameplay
YumZy is a very unique puzzle game, kind of a match-3 type of a game but not exactly. Your goal is to connect fruits into chains. The longer the chain, the better. Most levels require thinking and planning.
The game has many different mechanics, obstacles, and small systems that interact with each other. Things change constantly. Some elements spread, some move, some block your progress, and some help you if used correctly. Most levels are more like puzzles and by solving goals you can progress to new levels.
It has several types of boosters to help in more difficult levels. Plus the usual daily bonus, wheel of fortune, leaderboards, social features as in other games.
Fruitzy
The original game was built using my own Inspired Game Engine. It was very lightweight, fast and optimized for instant games. Unfortunately due to „Meta“ reasons, the game is not playable any more on facebook. It had a really smooth feel, it was very fun, had nice graphics, so I decided to build a new version.






