TFC - Trader's Fight Club

A fast-paced mobile trading game where every match lasts just 60 seconds. Players quickly react to market changes, adjusting their position from short to long to grow their capital.

The game is based on real stock market logic, but turned into a more intense and competitive format. Different market effects appear during gameplay, so every round feels a bit different and you need to adapt.

TFC character 2
  • Tournaments

    Real-time online tournaments with other players, brackets and eliminations

  • Career

    Progress through ranks from beginner to master, unlock visual upgrades

  • Daily Challenge

    One challenge per day, build streak if you keep completing it

  • Fight Club

    Real-time 1vs1 mode (dev in progress)

  • Free Play

    No limits, just play and climb leaderboards

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TFC Quant

Tech & My Role

TFC is built in Godot, with custom systems and libraries on top of it. Designed for mobile with a strong focus on real-time multiplayer gameplay.

I developed the full client side: gameplay, systems and logic. I also made all graphics and UI (except the initial concept for two character designs). I also played a key role in shaping the game design and overall player experience.

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